Eye of Heaven Style

http://forum.theonyxpath.com/forum/main-category/exalted/781489-ex3-dragon-kings-homebrew/page2

Eye of Heaven Style

Eye of Heaven Weapons: Eye of Heaven practitioners use unarmed attacks, clubs, maces, straight swords and chopping swords. Any unarmed attack that is enhanced by an Eye of Heaven Charm can always be stunted to deal lethal damage.
Armour: Eye of Heaven style may be practiced in any armour.

Name: Savage World Endurance Method
Cost: 4m or 4i;
Type: Simple
Duration: Until next turn
Prerequisite Charms: None
In the time before time, the Dragon Kings withstood the rages of Creation’s birth throes without flinching.
Bracing herself in anticipation of an attack, the martial artist takes a full defence action, the Initiative cost of which is replaced by the cost of this Charm. She also temporarily gains (3 or her Essence, whichever is higher) -0 health levels, which take damage first. On her next turn these health levels fade away, taking any damage with them.

Name: Devotion Through Conflict Display
Cost: 3m;
Type: Reflexive
Keywords: Mastery
Duration: Instant
Prerequisite Charms: None
Standing steadfast against the mightiest of blows, the martial artist will triumph against any odds.
She cancels up to (her Stamina) in penalties to her Parry against a single attack.

Mastery:
If the martial artist successfully parries the attack, she takes one point of Initiative from the attacker.

Name: Bloody Sun Memorial
Cost: 6m
Type: Supplemental
Keywords: Mastery, Withering-only
Duration: Instant
Prerequisite Charms: Savage World Endurance Method, Devotion Through Conflict Display
As the Dragon Kings of old, the martial artist rules over the weak with her overwhelming strength.
Her withering attack deals bonus post-soak damage equal to (half her Strength, rounded up), and if she hits her successes on the damage roll are treated as an instill action against her target, instilling a Tie of fear or awe of herself.

Mastery:
Successfully instilling an Intimacy with this Charm strips the target of Initiative equal to the Intimacy’s intensity and awards it to the martial artist.

Name: Eye of Heaven Form
Cost: 9m
Type: Simple
Keywords: Form
Duration: One scene
Prerequisite Charms: Bloody Sun Memorial
The martial artist channels the infinite glory of the Unconquered Sun. The unworthy dare not look upon her magnificent visage, and tremble in fear as she demonstrates her awesome might.
She rolls a Charisma + Presence threaten action against all enemies when she activates this Charm, forcing them to cower and avert their gaze if she beats their Resolve. Affected characters suffer a -1 penalty to Defence and a -3 penalty on attack rolls against the martial artist. Additionally, every time the martial artist makes a successful attack or parry she gains a point of Initiative, to a maximum of (Essence or 3, whichever is higher) Initiative per round.

Special activation rules: When the martial artist takes no damage from a successful withering or decisive attack, she may reflexively activate Eye of Heaven Form.

Name: Blade-Breaking Practice
Cost: 3m, 1wp
Type: Simple
Keywords: Decisive-only
Duration: Instant
Prerequisite Charms: Eye of Heaven Form
Even the mightiest weapons of the Chosen cannot withstand the wrath of Creation’s old masters.
Striking at her enemy’s weapon with all her strength, the martial artist smashes it to pieces. After striking at her opponent she makes a difficulty 5 gambit. If the gambit succeeds, she destroys one non-artifact weapon wielded by her target.

Mastery:
Masters of this style strike hard enough to disrupt the alignment of essence in an otherwise indestructible item. Masters of Eye of Heaven may strike attuned artifact weapons with the same gambit as mention above. If they are successful they roll (Strength+Essence) against a difficulty equal to the lower of the Artifact’s Rating or the Essence rating of the wielder. Success on this roll de-attunes the artifact from its current wielder.

Note: De-attuned weapons force a Strength+Athletics roll to avoid dropping the weapon and provide a penalty on attacks.
Note: Breaking Sorcerous Workings, Glamour Items, Essence Constructs, or other strange things may have varied results… use with caution or Resistance/Integrity Charms.

Name: Armour-Rending Practice
Cost: 3m, 1wp
Type: Simple
Keywords: Decisive-only
Duration: Instant
Prerequisite Charms: Eye of Heaven Form
With a firm strike, the martial artist shatters her foe’s armour.
The Martial Artist makes a difficulty 5 gambit after striking the target. If the gambit succeeds, any non-artifact armor the target wears is destroyed.

Mastery:
Masters of Eye of Heaven send the echoes of destruction through even the mightiest of protective Artifacts. They may attempt to de-attune artifact armor from its current wielder with a Strength+Essence roll against a difficulty equal to the lower of the Target’s Essence or the Artifact’s Rating.
Masters of this style may also target openly carried items with this charm.

Note: De-attuned armors inhibit the movements and ability of the wearer to dodge.
Note: Breaking Sorcerous Workings, Glamour Items, Essence Constructs, or other strange things may have varied results… use with caution or Resistance/Integrity Charms.

Name: Essence-Shredding Practice
Cost: 3m, 2i
Type: Simple
Keywords: Decisive-only, Mastery
Duration: Instant
Prerequisite Charms: Eye of Heaven Form
The martial artist launches a vicious attack that tears into the very fabric of her foe’s being. She makes a decisive attack, which strips motes from her target equal to its final damage. The target loses Personal motes before Peripheral.

Mastery:
The martial artist destroys an extra number of motes equal to the number of motes stolen from the target, to a maximum of (Strength) additional motes.

Name: Five Forces Defense
Cost: 1m, 1wp
Type: Reflexive
Keywords: Decisive-only, Perilous
Duration: Instant
Prerequisite Charms: Blade-Breaking Practice, Armour-Rending Practice, Essence-Shredding Practice
Rather than hide from the attacks of her foe the martial artist stands proud and tall, letting his assault break upon her.
She may activate this Charm in response to a decisive attack. She does not apply her Defence against the attack, instead allowing it to hit automatically. The attacker does not reset to base Initiative after rolling damage. Instead, the martial artist takes all of his Initiative, sending him into Initiative Crash.

Note: This Charm cannot be used in combination with any effect that reduces her attacker’s decisive damage, and activating it negates the martial artist’s Hardness against the provoking attack.

Name: Offering to Heaven
Cost: 10m, 1wp
Type: Simple
Keywords: Decisive-only, Mastery
Duration: Instant
Prerequisite Charms: Five Forces Defence
In an awe-inspiring display of strength, the martial artist plunges her hand into the chest of her foe, rending flesh and shattering bones.
While at 10+ Initiative she may make an bare-handed decisive attack, which always deals lethal damage and gains double 7s on damage. If this attack incapacitates its target, the martial artist rips his heart (or whatever) from his chest and offers it up to the Unconquered Sun, mimicking the ancient rites of the Dragon Kings. The sun shines down upon her in recognition of this offering, regardless of where she stands, bathing the area around her in light out to long range for the remainder of the scene. This is true sunlight, and will affect certain creatures of darkness such as hungry ghosts accordingly. Additionally, the blessing of the Most High empowers her, preventing her Initiative from resetting as a result of making the attack. Offering to Heaven may only be used once per scene.

Mastery:
Spirits and other beings capable of reforming after death are permanently destroyed if slain by this Charm. Killing an enemy with this Charm awards the martial artist a point of Willpower.

Eye of Heaven Style

LODESTONE: The Scabbard of Creation Stiles